I designed the 3D printed the Royal game of Ur

If anyone wants the files, you can download them here: https://www.youmagine.com/designs/the-royal-game-of-ur

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Pico Neo 2 Eye review

Introduction In this blog post I will review the new Pico Neo 2 Eye VR headset, which is currently the only standalone VR headset with integrated eye tracking. My name is Shachar Weis and I’ve been a software developer and entrepreneur for 25 years. I own almost every VR and AR headset on the market …

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A Primer on 3D Scanning & Photogrammetry

We often use 3D scanned objects and environments in the VR applications we develop, so I thought I’d write a primer on how to get started with Photogrammetry. What is Photogrammetry Photogrammetry is the science of making a 3D model from photographs. The input to photogrammetry is photographs, and the output is typically a 3D …

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How I 3D scanned the Treasury at Petra without leaving home

After reading a random article about the Petra Treasury, I felt a strong urge to 3D scan it (it’s both my hobby and profession). I decided to do an experiment. How to 3D scan an ancient structure on the other side of the world without leaving home: Step 1: Run google image search for “Petra …

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The VR Fragmentation Nightmare

VR has entered the fragmentation era. It’s going to be a doozy. Lets see what we have as for Jan 2019. Degrees of freedom or DOF DOF means Degrees Of Freedom, the number of different “directions” that an object can move in 3D space. I explain DOF in detail here. Right now we have headsets …

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An overview of roomscale tracking technologies – Oct 2018

Some will argue (and I am one them), that the best feature of VR is roomscale. The freedom to move around and explore your virtual surrounding contributes to the sense of presence and agency, which really sets VR apart from any other media. This is often referred to as 6 degrees of freedom (or 6DOF). …

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I made an intuitive MRI slicer using the Vive tracker

Using Unity and USB external display, a 3D printed adapter and the HTC Vive tracker. More info coming soon.

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Thoughts about the VR gaming market, sales and profits

As of the writing of this blog post (May 2018), Beat Saber is the darling of the VR gaming market. Universally praised, highly reviewed and fiendishly fun, it’s truly a gem. Three weeks after release, Hyperbolic Magnetism reported to have sold 100k copies. Lets dive into that number, shall we? Beat Saber sold 100k copies at $20, …

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Should I use wrist weights to increase my VR workout? (NO)

With the release of the hit VR rhythm game, Beat Saber, I’ve seen lots of talk about adding wrist and ankle weights to increase the workout, or to “take it to the next level”. Wrist and ankle weights for VR is a really bad idea. It’s will provide marginal benefits while greatly increasing your chances of …

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