Scientifically (in)accurate crane simulator

- September 24, 2017

My company (Packet39.com) is working a lot with the manufacturing and power industry. I wanted to see how I can take a physical controller and bring it into the VR environment. For simplicity, I went with a Throttle Qudrant joystick , often used for flight simulators. I modeled the joystick and mapped it 1:1 with the real device.

 

And then VR’ed the whole thing. It’s surprisingly fun. I’m going to demo this at Manufacturing Matters next month.

Written by

Vice

Shachar "Vice" Weis is the founder and CEO of Packet39, a developer of Virtual & Augmented Reality custom software and hardware solutions for the manufacturing, power and aerospace industries.